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A dense layer is a group of neurons that all receive the same inputs. Neuron j has its own weights weights[j] and bias biases[j]:
z_j = inputs · weights[j] + biases[j]
Then the layer's activation is applied to each z_j:
"linear": output z_j unchanged"relu": max(0, z_j)"sigmoid": 1 / (1 + e^(-z_j))
Implement dense_forward(inputs, weights, biases, activation).
Input
inputs: The n input values.
weights: One row per neuron; each row has n weights.
biases: One bias per neuron.
activation: "linear", "relu" or "sigmoid".
Output
Return the list of outputs, one per neuron, in order.
Constraints
1 ≤ n ≤ 100, 1 ≤ number of neurons ≤ 100
-10 ≤ each value ≤ 10
Examples
Example 1
Input:
inputs = [1.0, 2.0]
weights = [
[0.5, -1.0],
[1.5, 0.5]
]
biases = [0.0, -1.0]
activation = "relu"
Expected output:
[0.0, 1.5]
Explanation
Neuron 1: 1×0.5 + 2×(-1) + 0 = -1.5, and ReLU gives 0. Neuron 2: 1×1.5 + 2×0.5 - 1 = 1.5, which ReLU keeps. Result: [0, 1.5].
Example 2
Input:
inputs = [3.0]
weights = [
[2.0],
[-1.0],
[0.5]
]
biases = [1.0, 0.0, -1.5]
activation = "linear"
Expected output:
[7.0, -3.0, 0.0]
Explanation
With a linear activation the outputs are just 3×2 + 1 = 7, 3×(-1) + 0 = -3 and 3×0.5 - 1.5 = 0.
References
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Example 1 Not runInput:
inputs = [1.0, 2.0] weights = [ [0.5, -1.0], [1.5, 0.5] ] biases = [0.0, -1.0] activation = "relu"Expected output:[0.0, 1.5]Your output -
Example 2 Not runInput:
inputs = [3.0] weights = [ [2.0], [-1.0], [0.5] ] biases = [1.0, 0.0, -1.5] activation = "linear"Expected output:[7.0, -3.0, 0.0]Your output
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💡 Rust Basics & Examples You Can Try Above
1. Declaring Variables and Constants
Use let to declare variables. Use const for constants and mut for mutable variables.
let x = 10;
let pi: f64 = 3.14;
let name = "Alice";
let is_active = true;
const MAX_USERS: u32 = 100;
2. Conditionals (if / match)
Rust uses if for conditions and match for pattern matching.
let x = 2;
if x == 1 {
println!("One");
} else if x == 2 {
println!("Two");
} else {
println!("Other");
}
match x {
1 => println!("One"),
2 => println!("Two"),
_ => println!("Other"),
}
3. Loops
Rust supports for, while, and infinite loop.
for i in 0..3 {
println!("{}", i);
}
let mut n = 3;
while n > 0 {
println!("{}", n);
n -= 1;
}
4. Arrays
Fixed-size arrays in Rust use square brackets. Use slices for views.
let nums = [10, 20, 30];
println!("{}", nums[1]);
5. Vectors (Dynamic Arrays)
Vec is used for dynamic arrays.
let mut fruits = vec!["apple", "banana"];
fruits.push("cherry");
fruits.pop();
for fruit in &fruits {
println!("{}", fruit);
}
6. Console Input/Output
Use println! for output and std::io for input.
use std::io;
let mut name = String::new();
println!("Enter your name:");
io::stdin().read_line(&mut name).unwrap();
println!("Hello, {}", name.trim());
7. Functions
Functions use fn and can return values using ->.
fn greet(name: &str) -> String {
format!("Hello, {}", name)
}
println!("{}", greet("Alice"));
8. HashMaps
Use std::collections::HashMap for key-value data.
use std::collections::HashMap;
let mut person = HashMap::new();
person.insert("name", "Bob");
println!("{}", person["name"])
9. Error Handling
Rust handles errors using Result and match or unwrap().
fn fail() -> Result<(), String> {
Err("Something went wrong".to_string())
}
match fail() {
Ok(_) => println!("Success"),
Err(e) => println!("{}", e),
}
10. File I/O
Use std::fs to read and write files.
use std::fs;
fs::write("file.txt", "Hello File").unwrap();
let content = fs::read_to_string("file.txt").unwrap();
println!("{}", content);
11. String Manipulation
Strings in Rust are heap-allocated and support many methods.
let mut text = String::from(" Hello Rust ");
println!("{}", text.trim());
println!("{}", text.to_uppercase());
text = text.replace("Hello", "Hi");
println!("{}", text);
12. Structs & Methods
Rust uses struct for data types and impl for methods.
struct Person {
name: String,
}
impl Person {
fn greet(&self) -> String {
format!("Hi, I'm {}", self.name)
}
}
let p = Person { name: "Alice".to_string() };
println!("{}", p.greet());
13. References & Borrowing
Rust uses & to borrow values and &mut for mutable references.
fn update(x: &mut i32) {
*x += 1;
}
let mut value = 10;
update(&mut value);
println!("{}", value);